Seapower & The State is a strategic study of World War 3 at Sea. The game examines the worldwide state of naval affairs from 1984-1994 as related to major conflicts in this two-player simulation game of moderate complexity on the grand strategic scale. The viewpoint of the simulation is that of grand strategy and thus has the players acting as the overall commanders of the naval forces of the Eastern or Western alliances. Numerous scenarios are presented for various force levels for different time periods. Designed & developed by Stephen Newberg, this substantially upgraded 2nd edition includes all of the aspects of the original with more components and all-new artwork.
If major war had broken out in the last two decades of the previous century, the oceans of the world would have been the scene of some of the most intense military conflict in the history of mankind. Since the Second World War naval science has undergone two major technological revolutions that have completely altered the types of weapons available to naval forces and the naval forces themselves. This has changed the interrelation-ship between the three major types of naval platforms, namely the aircraft over the sea, the warships on the surface of the sea, and the submarines beneath the sea. The first of these revolutions was the development of nuclear propulsion systems, leading to true submarines, for the first time untied to the sea’s surface. The second was the application of electronics and computer systems to all forms of naval platforms, resulting in enormous increases in the detection and destruction capabilities.
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